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* Merge branch 'main' into scenegraphLeonardo Hernández Hernández2022-03-181-0/+21
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| * constraint popups to its parent clientLeonardo Hernández Hernández2022-03-161-0/+21
| | | | | | | | | | Closes: #146 Closes: #155
* | do not allow set client size less than its min sizeLeonardo Hernández Hernández2022-03-181-0/+20
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* Merge branch 'fix-segfault-in-fullscreennotify'Leonardo Hernández Hernández2022-03-131-0/+10
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| * don't use fullscreen event in fullscreennotify()Leonardo Hernández Hernández2022-03-131-0/+10
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* | fix client_set_tiled, which was ignoring its "edges" argumentArmaël Guéneau2022-01-081-2/+1
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* | simplify client_for_each_surfaceDevin J. Pohly2021-09-051-16/+14
|/ | | | | | All the XDG surface iterator does is iterate the main wlr_surface, then iterate the popups. If we inline that function, we can merge part of it with the X11 case.
* factor xwayland hackiness out into client.hDevin J. Pohly2021-05-231-0/+11
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* consolidate some of the ugliness into a separate fileDevin J. Pohly2020-12-251-0/+163
Similar to Linux kernel approach, encapsulate some of the uglier conditional compilation into inline functions in header files. The goal is to make dwl.c more attractive to people who embrace the suckless philosophy - simple, short, hackable, and easy to understand. We want dwm users to feel comfortable here, not scare them off. Plus, if we do this right, the main dwl.c code should require only minimal changes once XWayland is no longer a necessary evil. According to `cloc`, this also brings dwl.c down below 2000 lines of non-blank, non-comment code.