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* Revert "Allow toggling the layout before selecting a different one"Devin J. Pohly2020-12-281-2/+1
| | | | | This reverts commit 90cc3b1e2c824db74e932dbb9733d398619a037c. Didn't mean to merge this change.
* flesh out cleanupDevin J. Pohly2020-12-271-1/+3
| | | | | | | This is the order of *_destroy calls which resulted in the fewest errors/leaks detected by Valgrind. Most of the errors come from the gbm_allocator code - will have to figure out which destroy call is still missing.
* fix segfault in xwayland cursor managerDevin J. Pohly2020-12-271-8/+6
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* macroize event handlersDevin J. Pohly2020-12-271-51/+33
| | | | | This was a prime candidate for reducing the verbosity of some of our code
* no need to cast NULL to void *Devin J. Pohly2020-12-251-1/+1
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* consolidate some of the ugliness into a separate fileDevin J. Pohly2020-12-251-125/+35
| | | | | | | | | | | | | | Similar to Linux kernel approach, encapsulate some of the uglier conditional compilation into inline functions in header files. The goal is to make dwl.c more attractive to people who embrace the suckless philosophy - simple, short, hackable, and easy to understand. We want dwm users to feel comfortable here, not scare them off. Plus, if we do this right, the main dwl.c code should require only minimal changes once XWayland is no longer a necessary evil. According to `cloc`, this also brings dwl.c down below 2000 lines of non-blank, non-comment code.
* fix build with -DXWAYLANDDevin J. Pohly2020-12-241-15/+13
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* don't call applyexclusive just to returnDevin J. Pohly2020-12-241-44/+42
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* let's not alienate the dwm folksDevin J. Pohly2020-12-241-115/+127
| | | | Fix style.
* Merge updates from guidocellaDevin J. Pohly2020-12-241-240/+435
|\ | | | | | | | | Thanks so much for helping to keep the project running while life was crazy!
| * update comments and remove debugging printfGuido Cella2020-12-211-9/+3
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| * Define monitor order with monrules[]Stivvo2020-12-211-4/+26
| | | | | | | | | | | | | | The order in which monitors are defined in monrules[] actually matters. Monotors that aren't configured in monrules[], it will always be the leftmost.
| * don't reset the cursor imageGuido Cella2020-12-211-1/+1
| | | | | | | | | | | | ...in internal calls to restore pointer focus. Necessary for the unclutter patch, and there's no harm in avoiding this call even in mainline; might prevents issues in same edge cases.
| * say TODOGuido Cella2020-12-201-8/+8
| | | | | | | | just wtf is XXX supposed to be? It sounds like a pornographic thing.
| * rename drwGuido Cella2020-12-201-9/+9
| | | | | | | | | | It's impossible to understand that this stands from drawable if you're not familiar with dwm's code.
| * don't notify of activityGuido Cella2020-12-201-4/+7
| | | | | | | | ...or update selmon when we just want to restore pointer focus.
| * deactivate the focused client on overlay focusGuido Cella2020-12-201-0/+2
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| * replace shouldfocusclients with checking oldGuido Cella2020-12-201-27/+24
| | | | | | | | And don't activate clients while an overlay is focused.
| * fix keyboard focus with overlaysGuido Cella2020-12-201-7/+8
| | | | | | | | | | | | | | Don't let internal calls to motionnotify(0) meant to update the pointer focus from maplayersurfacenotify and destroylayersurfacenotify also shift the keyboard focus to the surface under the cursor with sloppyfocus.
| * ensure that xwayland cursor defaults to left_ptrGuido Cella2020-12-201-0/+7
| | | | | | | | | | | | | | Don't show an X cursor when closing an Xwayland window or with certain dropdowns. Based on https://github.com/djpohly/dwl/pull/32
| * enable adaptive syncGuido Cella2020-12-201-0/+1
| | | | | | | | | | The comment in this function's declaration says the backend is free to ignore this setting, so maybe there's no need to make it configurable?
| * use boolGuido Cella2020-12-201-51/+53
| | | | | | | | | | Because it's 2020. Passing integers to wlroots variables and functions with bool in their signature is silly.
| * remove -Werror=declaration-after-statementGuido Cella2020-12-191-162/+150
| | | | | | | | | | | | wtf is the point of this crap? It makes the code harder to follow, increases the line count and made me fail compilation a million times. We shouldn't blindy follow everything about suckless's style.
| * remove goto when the border is 0Guido Cella2020-12-191-3/+0
| | | | | | | | Rendering 0-dimension rectangles no longer crashes wlroots.
| * remove useless assignmentGuido Cella2020-12-191-1/+0
| | | | | | | | calloc already initializes ints to 0.
| * s/maprequest/mapnotifyGuido Cella2020-12-191-4/+4
| | | | | | | | | | This should be consistent with other function names instead of keeping the X name.
| * Added support for natural scrollingwill2020-12-191-0/+5
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| * Added basic tap-to-click for touchpad userswill2020-12-191-0/+6
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| * Made scalebox the way sway does itBonicgamer2020-12-191-4/+5
| | | | | | | | | | | | | | | | | | Scaling a wlr_box without rounding can sometimes make the borders not connected and nice. I noticed this when setting scale in monrules to 1.2 So I've went and copied what Sway did in desktop/output.c but without having a second function and now using a random rounding macro I found on the internet so as to not use round from math.h.
| * s/prev/oldGuido Cella2020-12-191-9/+9
| | | | | | | | Be consistent with the rest of the code and dwm
| * remove togglefullscreen keybindingGuido Cella2020-12-191-8/+0
| | | | | | | | | | | | | | | | | | | | | | | | Distribute it as a patch like in dwm since graphical applications usually provide their own keybinding; I guess it's only for terminals. Note that even though these commits don't let you open multiple windows in fullscreen and cycle between them like in dwm, with just fullscreennotify spawning new windows or changing tag would still exit fullscreen automatically, but you would have to toggle fullscreen twice when switching back to the fullscreen window to enter fullscreen again, so this is better since it avoids that.
| * Readme: achieve fullscreen + allow borderpx = 0Stivvo2020-12-191-2/+2
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| * Quit fullscreen on new x11 windowStivvo2020-12-191-3/+4
| | | | | | | | | | After the removal of quitfullscreen() dwl wouldn't compile widh xwayland enabled because createnotifyx11 was still using the old function
| * Delete quitfullscreen()Stivvo2020-12-191-20/+4
| | | | | | | | | | | | | | | | quitfullscreen() was replicating the functionalities of setfullscreen(c, 0) Reusing setfullscreen() in quitfullscreen() leads to a 3 line function, which is useless since quitfullscreen() is used once anyway
| * Keep windows fullscreen after redrawStivvo2020-12-191-0/+8
| | | | | | | | | | | | | | | | | | | | This fixes the bug that happens when changing workspace (or any time arrange() is called) where there are fullscreen windows, which are still fullscreen but leave the space for layer surfaces like waybar (which should be hidden when going fullscreen) Also as soon one fullscreen window is found hte function returns to improve efficiency
| * Set fullscreen simplerStivvo2020-12-191-4/+4
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| * use m->m (fullscreen on top of layers)Stivvo2020-12-191-1/+1
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| * fix typoGuido Cella2020-12-191-4/+4
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| * Allow borderpx = 0Stivvo2020-12-191-2/+2
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| * Toggle fullscreen on all clientsStivvo2020-12-191-3/+18
| | | | | | | | | | mod+e allows to toggle fullscreen any client, even those who don't support it themselves
| * Handle new windowsStivvo2020-12-191-2/+22
| | | | | | | | | | Windows lose fullscreen state when a new window is created in the same tag
| * isfullscreen intStivvo2020-12-191-4/+5
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| * Same fscreen func for xdg and xwaylandStivvo2020-12-191-32/+14
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| * Fullscreen xwaylandStivvo2020-12-191-1/+31
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| * Unlink fullscreenStivvo2020-12-191-0/+1
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| * Restore windows after fullscreenStivvo2020-12-191-0/+14
| | | | | | | | | | | | | | | | Store position and size of windows before going fullscreen. This is more efficient than arrange() and also works with floating windows All the clients keep their original position because arrange() isn't used after quitting fullscreen
| * No borders on fullscreen windowsStivvo2020-12-191-1/+8
| | | | | | | | Some code has been borrowed from the smartBorders patch
| * Toggle fullscreenStivvo2020-12-191-1/+1
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| * Basic fullscreenStivvo2020-12-191-0/+11
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| * handle the x11 configure eventGuido Cella2020-12-191-0/+13
| | | | | | | | This fixes the window size of old games in Wine.