Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | don't resize clients on commit | Leonardo Hernández Hernández | 2023-08-18 | 1 | -6/+0 |
| | | | | It creates an infinite commit-resize loop when scale != 1 | ||||
* | do not use wl_event_loop for signal handling | Leonardo Hernández Hernández | 2023-07-13 | 1 | -13/+10 |
| | | | | | | | ΔSLOC: -4 Fixes: https://github.com/djpohly/dwl/issues/456 Fixes: https://github.com/djpohly/dwl/issues/459 | ||||
* | Remove now-unneeded call to motionnotify | Devin J. Pohly | 2023-07-13 | 1 | -1/+0 |
| | | | | | This appears to have been here for the side effect of updating the drag icon's position. | ||||
* | Remove unused icon variable | Devin J. Pohly | 2023-07-13 | 1 | -3/+1 |
| | |||||
* | Make drag_icon a persistent scene node | Devin J. Pohly | 2023-07-13 | 1 | -7/+7 |
| | | | | | | | | | If there is no current drag icon, this node will be empty, but we now have `drag_icon != NULL` as an invariant. This allows us to eliminate a conditional, since there's no harm in moving an empty node's coordinates around with the pointer. ΔSLOC: -1 | ||||
* | properly destroy scene | Devin J. Pohly | 2023-07-13 | 1 | -0/+1 |
| | | | | ΔSLOC: +1 | ||||
* | Unify signal handling under wl_event_loop | Devin J. Pohly | 2023-07-03 | 1 | -48/+35 |
| | | | | | | | Merge our signal handlers into a single function and let Wayland deal with all the struct sigaction stuff. ΔSLOC: -3 | ||||
* | Separate drag icon from layers array and Lyr enum | Devin J. Pohly | 2023-06-25 | 1 | -37/+32 |
| | | | | | | | | If we treat the drag icon as distinct from other layers (it doesn't have contents that are interactive, focusable, etc.), then we can iterate over layers meaningfully with a simple for loop. ΔSLOC: -8 | ||||
* | Don't bother with ignoring SIGCHLD | Devin J. Pohly | 2023-06-16 | 1 | -41/+32 |
| | | | | | It added complexity, especially with the differences in behavior between handled and ignored signals across an exec(). | ||||
* | Reset ignored signal handler in spawn() as well | Devin J. Pohly | 2023-06-16 | 1 | -0/+3 |
| | |||||
* | fix startup_cmd SIGCHLD handler | Devin J. Pohly | 2023-06-16 | 1 | -0/+2 |
| | | | | Ignored handlers are not reset by exec() calls | ||||
* | Stray whitespace fixes | A Frederick Christensen | 2023-06-07 | 1 | -1/+1 |
| | |||||
* | activate lock surface in updatemons | Leonardo Hernández Hernández | 2023-06-02 | 1 | -1/+4 |
| | | | | | Fixes an issue when swaylock does not receive input after turn off and then turn on the outputs | ||||
* | send frame done even if output commit fails | Leonardo Hernández Hernández | 2023-06-02 | 1 | -2/+2 |
| | | | | | Bug: https://github.com/djpohly/dwl/issues/420 Fixes: https://github.com/djpohly/dwl/issues/353 | ||||
* | Set XCURSOR_SIZE | Nikita Ivanov | 2023-06-01 | 1 | -0/+1 |
| | |||||
* | destroy old client popups when focusing another client | Leonardo Hernández Hernández | 2023-05-27 | 1 | -9/+15 |
| | | | | Closes: https://github.com/djpohly/dwl/issues/408 | ||||
* | Prevent using a wlr_layer_surface after destroying it, due to no available ↵ | Micah Gorrell | 2023-05-25 | 1 | -1/+3 |
| | | | | outputs | ||||
* | correctly check if a scene node is enabled | Leonardo Hernández Hernández | 2023-04-13 | 1 | -4/+4 |
| | | | | | checking only wlr_scene_node.enabled may result in a false positive because it does not consider if its ancestors are enabled as well. | ||||
* | remove unneeded check of `m` in arrange() | Leonardo Hernández Hernández | 2023-04-13 | 1 | -3/+3 |
| | | | | arrange must never be called with a NULL argument | ||||
* | Use uint32_t for ui Arg | Ben Collerson | 2023-04-09 | 1 | -1/+1 |
| | |||||
* | use fixed-size type for client tags | Leonardo Hernández Hernández | 2023-04-08 | 1 | -9/+9 |
| | | | | | | while the size of `int` in most compilers is 32-bits, the size of int and all other integer types are implementation defined, so make sure we can use up to 32-bits | ||||
* | remove tag labels from dwl | Ben Collerson | 2023-04-08 | 1 | -4/+1 |
| | | | | | | Tag labels are not used in dwl. Only the number of tags is important. Tag labels should be defined for each tag in whatever status bar is used. | ||||
* | display clients count in monocle symbol | Yves Zoundi | 2023-03-16 | 1 | -2/+10 |
| | | | | | | | - Replicate missing functionality from dwl to display the client count in monocle mode - Add ltsymbol field to Monitor struct - Display client count in monocle mode when greater than zero - Tested with somebar and dwlb | ||||
* | Missing apostrophe | A Frederick Christensen | 2023-03-07 | 1 | -1/+1 |
| | |||||
* | Fix spacing and replace it with tabs | godalming123 | 2023-02-18 | 1 | -17/+17 |
| | |||||
* | fix spelling | godalming123 | 2023-02-18 | 1 | -2/+2 |
| | |||||
* | Fixed 'unused variable' compiler warning. | pino-desktop | 2023-02-13 | 1 | -2/+0 |
| | |||||
* | Add appid field to printstatus() output | Ben Collerson | 2023-02-13 | 1 | -1/+6 |
| | | | | | Adds an appid field to printstatus which can be used to monitor the currently active application. | ||||
* | implement repeatable keybindings | Leonardo Hernández Hernández | 2023-02-13 | 1 | -0/+37 |
| | |||||
* | allow configure x and y of outputs | Leonardo Hernández Hernández | 2023-02-13 | 1 | -1/+7 |
| | |||||
* | use sigaction(2) for signal handling | Leonardo Hernández Hernández | 2023-01-30 | 1 | -11/+20 |
| | | | | References: http://git.suckless.org/dwm/commit/712d6639ff8e863560328131bbb92b248dc9cde7.html | ||||
* | return early if selmon is not part of the output layout in dirtomon() | Leonardo Hernández Hernández | 2022-12-30 | 1 | -4/+4 |
| | | | | instead of checking twice | ||||
* | simplify check in urgent() | Leonardo Hernández Hernández | 2022-12-30 | 1 | -2/+2 |
| | | | | we only care if it returned a client or not | ||||
* | arrange monitor after updating fullscreen background and lock surfaces | Leonardo Hernández Hernández | 2022-12-30 | 1 | -4/+5 |
| | |||||
* | also update locked_bg node position in updatemons() | Leonardo Hernández Hernández | 2022-12-30 | 1 | -0/+2 |
| | |||||
* | add blank lines to make updatemons() more readable | Leonardo Hernández Hernández | 2022-12-30 | 1 | -0/+3 |
| | |||||
* | update comment about client_set_size() as no-op | Leonardo Hernández Hernández | 2022-12-30 | 1 | -1/+1 |
| | |||||
* | check if a client is resizing before checking if it's visible | Leonardo Hernández Hernández | 2022-12-30 | 1 | -1/+1 |
| | | | | It's not like it's noticeable, but theoretically this is faster | ||||
* | only mark pending resizes as completed checking the configure serial | Leonardo Hernández Hernández | 2022-12-30 | 1 | -3/+1 |
| | |||||
* | do not skip frames if a client is stopped and have a pending resize | Leonardo Hernández Hernández | 2022-12-24 | 1 | -1/+1 |
| | |||||
* | Revert "Revert "fix flickering when resizing/spawning windows"" | Leonardo Hernández Hernández | 2022-12-24 | 1 | -23/+6 |
| | | | | This reverts commit 4a32293548667e68cd9a103e22368b8db1754deb. | ||||
* | disable client's scene node after create it (only XDGShell) | Leonardo Hernández Hernández | 2022-12-24 | 1 | -0/+1 |
| | | | | | | will be enabled when setting up its monitor and arrange it Bug: https://github.com/djpohly/dwl/issues/306 | ||||
* | call arrange() or resize() depending on c->isfloating in commitnotify | Leonardo Hernández Hernández | 2022-12-24 | 1 | -1/+1 |
| | |||||
* | force SSD when creating an xdg_toplevel_decoration object | Leonardo Hernández Hernández | 2022-12-20 | 1 | -1/+12 |
| | | | | | | Closes: https://github.com/djpohly/dwl/issues/366 Not sure why GLFW apps do not get mapped when we do not tell them the decoration method | ||||
* | remove selclient() | Leonardo Hernández Hernández | 2022-12-20 | 1 | -22/+12 |
| | | | | | | | | | | selclient() does not work well when dealing newly mapped clients (specifically those mapped on invisible tags). This fixes various bugs related to things not working because selclient() would return NULL. References: 94c8bd604870365bc201524b63158623e6f32a8f | ||||
* | fix unset fullscreen for all visible clients when mapping a new one | Leonardo Hernández Hernández | 2022-12-20 | 1 | -1/+1 |
| | | | | | | | this also changes our policy about when we unset fullscreen: dwl will unset fullscreen for clients who share tags (and monitor) with a newly mapped client, it does not matter if the clients are visible or not | ||||
* | call checkidleinhibitor() in arrange() and not in focusclient() | Leonardo Hernández Hernández | 2022-12-16 | 1 | -2/+1 |
| | |||||
* | fix checking idle inhibit state | Leonardo Hernández Hernández | 2022-12-16 | 1 | -2/+2 |
| | | | | | | | checking `bypass_surface_visibility` first, could cause that even if the idle inhibitor is being destroyed it will disable idle tracking and if we couldn't get its scene tree, then assume that the surface is visible | ||||
* | Revert "Revert "Check that inhibitor scene tree is not null"" | Leonardo Hernández Hernández | 2022-12-16 | 1 | -1/+1 |
| | | | | | | | | | This reverts commit 035bb99d67b59a84cfc2e911d222fb597591a8be. Not checking `tree != NULL` result in a segfault if the surface doesn't have a role (for example because it is a newly created surface) Closes: https://github.com/djpohly/dwl/issues/359 | ||||
* | get `sel` from focustop() in focusstack() | Leonardo Hernández Hernández | 2022-12-09 | 1 | -1/+1 |
| | | | | Fixes: https://github.com/djpohly/dwl/issues/354 |