diff options
Diffstat (limited to 'gps/utils/LocHeap.h')
-rw-r--r-- | gps/utils/LocHeap.h | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/gps/utils/LocHeap.h b/gps/utils/LocHeap.h new file mode 100644 index 0000000..bb62d6b --- /dev/null +++ b/gps/utils/LocHeap.h @@ -0,0 +1,100 @@ +/* Copyright (c) 2015, 2020 The Linux Foundation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above + * copyright notice, this list of conditions and the following + * disclaimer in the documentation and/or other materials provided + * with the distribution. + * * Neither the name of The Linux Foundation, nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT + * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS + * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR + * BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, + * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE + * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN + * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + */ +#ifndef __LOC_HEAP__ +#define __LOC_HEAP__ + +#include <stddef.h> +#include <string.h> + +namespace loc_util { + +// abstract class to be implemented by client to provide a rankable class +class LocRankable { +public: + virtual inline ~LocRankable() {} + + // method to rank objects of such type for sorting purposes. + // The pointer of the input node would be stored in the heap. + // >0 if ranks higher than the input; + // ==0 if equally ranks with the input; + // <0 if ranks lower than the input + virtual int ranks(LocRankable& rankable) = 0; + + // convenient method to rank objects of such type for sorting purposes. + inline bool outRanks(LocRankable& rankable) { return ranks(rankable) > 0; } +}; + +// opaque class to provide service implementation. +class LocHeapNode; + +// a heap whose left and right children are not sorted. It is sorted only vertically, +// i.e. parent always ranks higher than children, if they exist. Ranking algorithm is +// implemented in Rankable. The reason that there is no sort between children is to +// help beter balance the tree with lower cost. When a node is pushed to the tree, +// it is guaranteed that the subtree that is smaller gets to have the new node. +class LocHeap { +protected: + LocHeapNode* mTree; +public: + inline LocHeap() : mTree(NULL) {} + ~LocHeap(); + + // push keeps the tree sorted by rank, it also tries to balance the + // tree by adding the new node to the smaller of the subtrees. + // node is reference to an obj that is managed by client, that client + // creates and destroyes. The destroy should happen after the + // node is popped out from the heap. + void push(LocRankable& node); + + // Peeks the node data on tree top, which has currently the highest ranking + // There is no change the tree structure with this operation + // Returns NULL if the tree is empty, otherwise pointer to the node data of + // the tree top. + LocRankable* peek(); + + // pop keeps the tree sorted by rank, but it does not try to balance + // the tree. + // Return - pointer to the node popped out, or NULL if heap is already empty + LocRankable* pop(); + + // navigating through the tree and find the node that ranks the same + // as the input data, then remove it from the tree. Rank is implemented + // by rankable obj. + // returns the pointer to the node removed; or NULL (if failed). + LocRankable* remove(LocRankable& rankable); + +#ifdef __LOC_UNIT_TEST__ + bool checkTree(); + uint32_t getTreeSize(); +#endif +}; + +} // namespace loc_util + +#endif //__LOC_HEAP__ |