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authorLeonardo Hernández Hernández <leohdz172@proton.me>2023-05-25 22:19:29 -0600
committerLeonardo Hernández Hernández <leohdz172@proton.me>2023-06-02 21:51:47 -0600
commit3d98907b98e2ff978cc30614b739f1f4b8f7f8c7 (patch)
tree078969fee55b985a5bd648732a84552423a65e1f
parentf8884ffc2b7a4c0401f0a6710b679cd18b6b097d (diff)
send frame done even if output commit fails
Bug: https://github.com/djpohly/dwl/issues/420 Fixes: https://github.com/djpohly/dwl/issues/353
-rw-r--r--dwl.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/dwl.c b/dwl.c
index cd27c7c..02c761c 100644
--- a/dwl.c
+++ b/dwl.c
@@ -1895,8 +1895,8 @@ rendermon(struct wl_listener *listener, void *data)
wl_list_for_each(c, &clients, link)
if (c->resize && !c->isfloating && client_is_rendered_on_mon(c, m) && !client_is_stopped(c))
goto skip;
- if (!wlr_scene_output_commit(m->scene_output))
- return;
+ wlr_scene_output_commit(m->scene_output);
+
skip:
/* Let clients know a frame has been rendered */
clock_gettime(CLOCK_MONOTONIC, &now);