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author | Devin J. Pohly <djpohly@gmail.com> | 2020-04-21 21:58:13 -0500 |
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committer | Devin J. Pohly <djpohly@gmail.com> | 2020-04-21 21:58:13 -0500 |
commit | 6f9f1b9e05119f5f9d0fb7ad3f23f809fb01b3cd (patch) | |
tree | 2a90032980bd5107c090b9b2c4c962d4f022d3f5 | |
parent | ffc19434ee2009a0e8bdf7d830b3744cd79e4eb8 (diff) |
"root" color was easy to make configurable
-rw-r--r-- | config.h | 3 | ||||
-rw-r--r-- | dwl.c | 4 |
2 files changed, 4 insertions, 3 deletions
@@ -1,3 +1,6 @@ +/* appearance */ +static const float rootcolor[] = {0.3, 0.3, 0.3, 1.0}; + /* monitors */ static const MonitorRule monrules[] = { /* name scale */ @@ -701,9 +701,7 @@ rendermon(struct wl_listener *listener, void *data) } /* Begin the renderer (calls glViewport and some other GL sanity checks) */ wlr_renderer_begin(renderer, m->wlr_output->width, m->wlr_output->height); - - float color[4] = {0.3, 0.3, 0.3, 1.0}; - wlr_renderer_clear(renderer, color); + wlr_renderer_clear(renderer, rootcolor); /* Each subsequent window we render is rendered on top of the last. Because * our client list is ordered front-to-back, we iterate over it backwards. */ |