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author | Devin J. Pohly <djpohly@gmail.com> | 2020-08-18 19:43:42 -0500 |
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committer | Devin J. Pohly <djpohly@gmail.com> | 2020-08-18 19:43:42 -0500 |
commit | ad9b3bc65d9e4802d2982bf09938783cfb7ee1b3 (patch) | |
tree | 9480529ef4b522e4627faa8d27c22669bd8a2212 | |
parent | 83f60e89b0ce395511a91f3f1944015668730758 (diff) |
handle NULL return from backend_autocreate
Fixes #44.
-rw-r--r-- | dwl.c | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -1460,7 +1460,8 @@ setup(void) * backend uses the renderer, for example, to fall back to software cursors * if the backend does not support hardware cursors (some older GPUs * don't). */ - backend = wlr_backend_autocreate(dpy, NULL); + if (!(backend = wlr_backend_autocreate(dpy, NULL))) + BARF("couldn't create backend"); /* If we don't provide a renderer, autocreate makes a GLES2 renderer for us. * The renderer is responsible for defining the various pixel formats it |