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| author | Guido Cella <guidocella91@gmail.com> | 2020-08-27 05:03:01 +0200 | 
|---|---|---|
| committer | Guido Cella <guidocella91@gmail.com> | 2020-08-27 05:03:01 +0200 | 
| commit | b8a6d3e86a7c27929a84a8d3326a08c33f28454c (patch) | |
| tree | f8497631fa4d0d75a01dd830a68a100bbe80d67c | |
| parent | d61658bdd7704267ef7c6ffd7b965cfa8abdb445 (diff) | |
render in the same order as sway
| -rw-r--r-- | dwl.c | 4 | 
1 files changed, 2 insertions, 2 deletions
| @@ -1627,11 +1627,11 @@ rendermon(struct wl_listener *listener, void *data)  		renderlayer(m, &m->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);  		renderlayer(m, &m->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);  		renderclients(m, &now); -		renderlayer(m, &m->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]); -		renderlayer(m, &m->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);  #ifdef XWAYLAND  		renderindependents(m->wlr_output, &now);  #endif +		renderlayer(m, &m->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]); +		renderlayer(m, &m->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);  		/* Hardware cursors are rendered by the GPU on a separate plane, and can be  		 * moved around without re-rendering what's beneath them - which is more | 
