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authorDevin J. Pohly <djpohly@gmail.com>2021-06-03 01:43:49 -0500
committerDevin J. Pohly <djpohly@gmail.com>2021-06-03 01:43:49 -0500
commit34521ea43bc7e9b65fd3c6decfadcff7db59d950 (patch)
tree4582e65681bc001f96d9f590e60f8f3d902b17ad /dwl.c
parent5dfd7cf180ce2a8e9333bb385cd17484675f8467 (diff)
parentc6f96d5391b43268f05787c4171ddc5ed4cbf0b8 (diff)
Merge branch 'main' into wlroots-next
Diffstat (limited to 'dwl.c')
-rw-r--r--dwl.c109
1 files changed, 61 insertions, 48 deletions
diff --git a/dwl.c b/dwl.c
index 9188f06..a8e1dcd 100644
--- a/dwl.c
+++ b/dwl.c
@@ -259,6 +259,7 @@ static void pointerfocus(Client *c, struct wlr_surface *surface,
double sx, double sy, uint32_t time);
static void printstatus(void);
static void quit(const Arg *arg);
+static void quitsignal(int signo);
static void render(struct wlr_surface *surface, int sx, int sy, void *data);
static void renderclients(Monitor *m, struct timespec *now);
static void renderlayer(struct wl_list *layer_surfaces, struct timespec *now);
@@ -842,11 +843,13 @@ createmon(struct wl_listener *listener, void *data)
LISTEN(&wlr_output->events.frame, &m->frame, rendermon);
LISTEN(&wlr_output->events.destroy, &m->destroy, cleanupmon);
- wl_list_insert(&mons, &m->link);
wlr_output_enable(wlr_output, 1);
if (!wlr_output_commit(wlr_output))
return;
+ wl_list_insert(&mons, &m->link);
+ printstatus();
+
/* Adds this to the output layout in the order it was configured in.
*
* The output layout utility automatically adds a wl_output global to the
@@ -1577,6 +1580,12 @@ quit(const Arg *arg)
}
void
+quitsignal(int signo)
+{
+ quit(NULL);
+}
+
+void
render(struct wlr_surface *surface, int sx, int sy, void *data)
{
/* This function is called for every surface that needs to be rendered. */
@@ -1724,38 +1733,42 @@ rendermon(struct wl_listener *listener, void *data)
}
}
- /* wlr_output_attach_render makes the OpenGL context current. */
- if (!wlr_output_attach_render(m->wlr_output, NULL))
- return;
+ /* HACK: This loop is the simplest way to handle ephemeral pageflip
+ * failures but probably not the best. Revisit if damage tracking is
+ * added. */
+ do {
+ /* wlr_output_attach_render makes the OpenGL context current. */
+ if (!wlr_output_attach_render(m->wlr_output, NULL))
+ return;
- if (render) {
- /* Begin the renderer (calls glViewport and some other GL sanity checks) */
- wlr_renderer_begin(drw, m->wlr_output->width, m->wlr_output->height);
- wlr_renderer_clear(drw, rootcolor);
+ if (render) {
+ /* Begin the renderer (calls glViewport and some other GL sanity checks) */
+ wlr_renderer_begin(drw, m->wlr_output->width, m->wlr_output->height);
+ wlr_renderer_clear(drw, rootcolor);
- renderlayer(&m->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], &now);
- renderlayer(&m->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM], &now);
- renderclients(m, &now);
+ renderlayer(&m->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], &now);
+ renderlayer(&m->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM], &now);
+ renderclients(m, &now);
#ifdef XWAYLAND
- renderindependents(m->wlr_output, &now);
+ renderindependents(m->wlr_output, &now);
#endif
- renderlayer(&m->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP], &now);
- renderlayer(&m->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], &now);
-
- /* Hardware cursors are rendered by the GPU on a separate plane, and can be
- * moved around without re-rendering what's beneath them - which is more
- * efficient. However, not all hardware supports hardware cursors. For this
- * reason, wlroots provides a software fallback, which we ask it to render
- * here. wlr_cursor handles configuring hardware vs software cursors for you,
- * and this function is a no-op when hardware cursors are in use. */
- wlr_output_render_software_cursors(m->wlr_output, NULL);
-
- /* Conclude rendering and swap the buffers, showing the final frame
- * on-screen. */
- wlr_renderer_end(drw);
- }
+ renderlayer(&m->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP], &now);
+ renderlayer(&m->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], &now);
+
+ /* Hardware cursors are rendered by the GPU on a separate plane, and can be
+ * moved around without re-rendering what's beneath them - which is more
+ * efficient. However, not all hardware supports hardware cursors. For this
+ * reason, wlroots provides a software fallback, which we ask it to render
+ * here. wlr_cursor handles configuring hardware vs software cursors for you,
+ * and this function is a no-op when hardware cursors are in use. */
+ wlr_output_render_software_cursors(m->wlr_output, NULL);
+
+ /* Conclude rendering and swap the buffers, showing the final frame
+ * on-screen. */
+ wlr_renderer_end(drw);
+ }
- wlr_output_commit(m->wlr_output);
+ } while (!wlr_output_commit(m->wlr_output));
}
void
@@ -1786,27 +1799,9 @@ run(char *startup_cmd)
const char *socket = wl_display_add_socket_auto(dpy);
if (!socket)
BARF("startup: display_add_socket_auto");
-
- /* Start the backend. This will enumerate outputs and inputs, become the DRM
- * master, etc */
- if (!wlr_backend_start(backend))
- BARF("startup: backend_start");
-
- /* Now that outputs are initialized, choose initial selmon based on
- * cursor position, and set default cursor image */
- selmon = xytomon(cursor->x, cursor->y);
-
- /* TODO hack to get cursor to display in its initial location (100, 100)
- * instead of (0, 0) and then jumping. still may not be fully
- * initialized, as the image/coordinates are not transformed for the
- * monitor when displayed here */
- wlr_cursor_warp_closest(cursor, NULL, cursor->x, cursor->y);
- wlr_xcursor_manager_set_cursor_image(cursor_mgr, "left_ptr", cursor);
-
- /* Set the WAYLAND_DISPLAY environment variable to our socket and run the
- * startup command if requested. */
setenv("WAYLAND_DISPLAY", socket, 1);
+ /* Now that the socket exists, run the startup command */
if (startup_cmd) {
int piperw[2];
pipe(piperw);
@@ -1825,6 +1820,22 @@ run(char *startup_cmd)
/* If nobody is reading the status output, don't terminate */
signal(SIGPIPE, SIG_IGN);
+ /* Start the backend. This will enumerate outputs and inputs, become the DRM
+ * master, etc */
+ if (!wlr_backend_start(backend))
+ BARF("startup: backend_start");
+
+ /* Now that outputs are initialized, choose initial selmon based on
+ * cursor position, and set default cursor image */
+ selmon = xytomon(cursor->x, cursor->y);
+
+ /* TODO hack to get cursor to display in its initial location (100, 100)
+ * instead of (0, 0) and then jumping. still may not be fully
+ * initialized, as the image/coordinates are not transformed for the
+ * monitor when displayed here */
+ wlr_cursor_warp_closest(cursor, NULL, cursor->x, cursor->y);
+ wlr_xcursor_manager_set_cursor_image(cursor_mgr, "left_ptr", cursor);
+
/* Run the Wayland event loop. This does not return until you exit the
* compositor. Starting the backend rigged up all of the necessary event
* loop configuration to listen to libinput events, DRM events, generate
@@ -1961,8 +1972,10 @@ setup(void)
* clients from the Unix socket, manging Wayland globals, and so on. */
dpy = wl_display_create();
- /* clean up child processes immediately */
+ /* Set up signal handlers */
sigchld(0);
+ signal(SIGINT, quitsignal);
+ signal(SIGTERM, quitsignal);
/* The backend is a wlroots feature which abstracts the underlying input and
* output hardware. The autocreate option will choose the most suitable