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author | Devin J. Pohly <djpohly@gmail.com> | 2023-07-13 16:22:50 -0500 |
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committer | Leonardo Hernández <leohdz172@proton.me> | 2023-07-13 22:17:03 -0600 |
commit | 831fc36bc91ac595340300ec5cef5e81f263c3b3 (patch) | |
tree | 91f31f30928febc6c93f92cd07c29dc78617c3ab /protocols/wlr-layer-shell-unstable-v1.xml | |
parent | 18415278718bf8e162b0fbf5d3551134d1eb705a (diff) |
Make drag_icon a persistent scene node
If there is no current drag icon, this node will be empty, but we now
have `drag_icon != NULL` as an invariant. This allows us to eliminate a
conditional, since there's no harm in moving an empty node's coordinates
around with the pointer.
ΔSLOC: -1
Diffstat (limited to 'protocols/wlr-layer-shell-unstable-v1.xml')
0 files changed, 0 insertions, 0 deletions