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* use wlr_scene_xdg_surface_create() for xdg_popupsLeonardo Hernandez Hernandez2022-03-161-2/+7
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* fix left border 'y' positionLeonardo Hernandez Hernandez2022-03-111-1/+2
| | | | also add comment about border ordering
* use wlr_scene_node_raise_to_top()Leonardo Hernandez Hernandez2022-03-111-5/+2
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* use wlr_scene_output_send_frame_done()Leonardo Hernandez Hernandez2022-03-111-16/+1
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* Merge branch 'scenegraph3' of github:djpohly/dwl into scenegraph3Devin J. Pohly2022-02-151-0/+16
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| * Merge pull request #164 from Sevz17/change-border-colorDevin J. Pohly2022-02-151-0/+16
| |\ | | | | | | Change border color according to focus state
| | * change border color according to focus stateLeonardo Hernandez Hernandez2021-10-311-0/+16
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* | | Merge branch 'scenegraph3' of github:djpohly/dwl into scenegraph3Devin J. Pohly2022-02-151-1/+7
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| * | Merge pull request #151 from Sevz17/scenegraph3Devin J. Pohly2022-02-151-1/+7
| |\ \ | | | | | | | | send frame_done also to all layer surfaces
| | * | send frame_done also to all layer surfacesLeonardo Hernandez Hernandez2021-10-021-1/+7
| | | | | | | | | | | | | | | | this fixes an issue when bemenu don't update his surface when typing
* | | | Merge branch 'main' into scenegraph3Devin J. Pohly2021-12-222-20/+12
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| * \ \ \ Merge branch 'wlroots-next'Devin J. Pohly2021-12-221-9/+16
| |\ \ \ \ | | | | | | | | | | | | | | | | | | wlroots 0.15.0 was released
| * \ \ \ \ Merge branch 'main' of github:djpohly/dwlDevin J. Pohly2021-12-222-20/+12
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| | * | | | | document status information and <&- in READMEDevin J. Pohly2021-10-061-4/+12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | As mentioned in #158.
| | * | | | | Merge pull request #152 from ARDiDo/no_redundant_xcursorDevin J. Pohly2021-09-261-16/+0
| | |\ \ \ \ \ | | | | | | | | | | | | | | | | remove redundancies in xcursors
| | | * | | | | Remove redundant xcursor managerARDiDo2021-09-261-16/+0
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* | | | | | | Merge branch 'wlroots-next' into scenegraph3Devin J. Pohly2021-12-161-4/+11
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| * | | | | explicitly create renderer and allocatorDevin J. Pohly2021-12-161-4/+11
| | | | | | | | | | | | | | | | | | | | | | | | autocreate was removed
| * | | | | `wlr_xdg_surface.configure_serial` has been moved into `wlr_xdg_surface_state`Leonardo Hernandez Hernandez2021-12-161-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | as seen in swaywm/wlroots@0e34208
| * | | | | Merge branch 'wlroots-next' of github:djpohly/dwl into wlroots-nextDevin J. Pohly2021-12-161-3/+3
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* | \ \ \ \ \ Merge commit 'refs/pull/162/head' of github:djpohly/dwl into scenegraph3Devin J. Pohly2021-12-161-2/+2
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| * | | | | | Merge branch 'wlroots-next' into HEADLeonardo Hernandez Hernandez2021-10-261-5/+5
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| | * | | | | `wlr_xdg_surface.configure_serial` has been moved into `wlr_xdg_surface_state`Leonardo Hernandez Hernandez2021-10-031-1/+1
| | | |/ / / | | |/| | | | | | | | | | | | | | | as seen in swaywm/wlroots@0e34208
* | | | | | Merge branch 'wlroots-next' of github:djpohly/dwl into scenegraph3Devin J. Pohly2021-12-161-3/+3
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| * | | | Merge pull request #150 from Sevz17/wlroots-nextDevin J. Pohly2021-09-241-3/+3
| |\ \ \ \ | | | | | | | | | | | | client_pending has been renamed as pending in wlr_layer_surface_v1
| | * | | | client_pending has been renamed as pending in wlr_layer_surface_v1Leonardo Hernandez Hernandez2021-09-241-3/+3
| |/ / / / | | | | | | | | | | | | | | | as seen in swaywm/wlroots@59fa363
* | | | | send frame_done to all visible surfacesDevin J. Pohly2021-09-211-1/+10
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* | | | | fixup: follow name change on surface_tree_createDevin J. Pohly2021-09-211-2/+2
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* | | | | use scene_output for damage-tracked renderingDevin J. Pohly2021-09-081-43/+10
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* | | | | use scene to keep track of LayerSurfaces' layersDevin J. Pohly2021-09-081-5/+2
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* | | | | use scene-graph API for Client/LayerSurfaceDevin J. Pohly2021-09-081-308/+116
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* | | | | use type enum to distinguish Client from LayerSurfaceDevin J. Pohly2021-09-081-2/+6
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* | | | Merge branch 'main' into wlroots-nextDevin J. Pohly2021-09-081-1/+1
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| * | | simplify fullscreen expressionDevin J. Pohly2021-09-081-1/+1
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* | | | Merge branch 'main' into wlroots-nextDevin J. Pohly2021-09-051-16/+14
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| * | simplify client_for_each_surfaceDevin J. Pohly2021-09-051-16/+14
| |/ | | | | | | | | | | All the XDG surface iterator does is iterate the main wlr_surface, then iterate the popups. If we inline that function, we can merge part of it with the X11 case.
* | Merge branch 'main' into wlroots-nextDevin J. Pohly2021-08-232-5/+17
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| * update deprecated xkb function nameDevin J. Pohly2021-08-231-1/+1
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| * Merge pull request #136 from guidocella/presentation-timeDevin J. Pohly2021-08-141-0/+6
| |\ | | | | | | implement the presentation time protocol
| | * implement the presentation time protocolGuido Cella2021-08-021-0/+6
| | | | | | | | | | | | | | | | | | This lets applications, such as mpv with --video-sync=display-resample, know accurately when frames are displayed and ensure smooth video playback.
| * | Merge pull request #130 from drdonahue/printstatus-fixDevin J. Pohly2021-08-141-1/+2
| |\ \ | | |/ | |/| Fix excessive printstatus() calls when dmenu is up
| | * Moved printstatus() call in focusclient() to prevent printstatus being ↵David Donahue2021-07-011-1/+2
| |/ | | | | | | called on every frame when things like dmenu are up
| * update notes about starting dwlDevin J. Pohly2021-06-301-2/+7
| | | | | | | | Includes mention of video/input groups
| * Merge branch 'xdg-activation' into wlroots-nextDevin J. Pohly2021-06-302-11/+43
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* | \ Merge pull request #145 from PalanixYT/wlroots-nextDevin J. Pohly2021-08-231-1/+1
|\ \ \ | | | | | | | | wlr_layer_surface_v1_close has been replaced by wlr_layer_surface_v1_…
| * | | wlr_layer_surface_v1_close has been replaced by wlr_layer_surface_v1_destroyPalanix2021-08-211-1/+1
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* | | Merge branch 'xdg-activation' into wlroots-nextDevin J. Pohly2021-06-032-10/+42
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| * implement urgency hintDevin J. Pohly2021-05-222-10/+42
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* | Merge branch 'main' into wlroots-nextDevin J. Pohly2021-06-032-49/+62
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| * | mention `-devel` packagesDevin J. Pohly2021-06-031-1/+1
| | | | | | | | | | | | | | | | | | It seems like there are people trying dwl who aren't as familiar with how their distros do development, so let's give them a pointer in the right direction.