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* rename variable and merge 2 linesGuido Cella2020-09-051-3/+2
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* simplifyGuido Cella2020-09-051-10/+4
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* use unsigned int for loop indexesGuido Cella2020-09-041-3/+3
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* Don't let overlays lose focusGuido Cella2020-09-041-2/+20
| | | | | if you open a new window while an overlay is mapped, the overlay should stay focused
* fix restoring pointer focusGuido Cella2020-09-041-1/+6
| | | | | I don't know why I thought it was working before. Maybe I should go do something else.
* improve code styleGuido Cella2020-09-041-4/+4
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* remove commentGuido Cella2020-09-041-1/+1
| | | | | I don't know why it wasn't working before but now it does ¯\(ツ)/¯ (it wasn't caused by the just removed code either)
* remove mysterious codeGuido Cella2020-09-041-7/+0
| | | | | Why would a surface that's not keyboard interactive get focused? Let's remove this for now and see if issues arise.
* focus the previous client in the similar code tooGuido Cella2020-09-041-2/+1
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* refocus old clientGuido Cella2020-09-041-3/+1
| | | | | | When a layer surface is destroyed focus should be returned to the last client. Luckily if there are multiple overlays the previous overlay still gets focused.
* fix alhpabetical orderGuido Cella2020-09-041-8/+8
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* simplify focus leave conditionGuido Cella2020-09-041-7/+2
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* reuse motionnotify()Guido Cella2020-09-041-10/+8
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* enable pointer on layer surfacesGuido Cella2020-09-041-5/+49
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* more TODOsGuido Cella2020-09-031-2/+3
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* fix focus leave conditionGuido Cella2020-09-031-3/+4
| | | | needs refactoring and testing
* send pressed keys to topmost layer surfaceGuido Cella2020-09-031-2/+3
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* remove blank lineGuido Cella2020-08-291-1/+0
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* don't handle failed callocGuido Cella2020-08-291-2/+0
| | | | be consistent with the rest of the code
* order variables more how like they are initializedGuido Cella2020-08-291-1/+1
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* Reuse render() and struct timespec *nowGuido Cella2020-08-281-36/+14
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* reuse m->mGuido Cella2020-08-271-4/+1
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* remove commentGuido Cella2020-08-271-2/+0
| | | | | wlr_output_layout_get_box internally calls wlr_output_effective_resolution
* set a monitor geometry only when creating itGuido Cella2020-08-271-3/+4
| | | | Lets layers with an exclusive area shrink the usable area
* render in the same order as swayGuido Cella2020-08-271-2/+2
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* correct variable nameGuido Cella2020-08-261-1/+1
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* rename functions tooGuido Cella2020-08-261-19/+19
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* remove extra spaceGuido Cella2020-08-261-1/+1
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* render layer surfacesGuido Cella2020-08-261-0/+43
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* improve namingGuido Cella2020-08-261-62/+63
| | | | | | | rename Layer to LayerSurface; layer should refer to overlay, top, bottom or background LayerSurface variables are always called layersurface wlr_layer_surface_v1 variables are always called wlr_layer_surface
* layer shell initial attemptGuido Cella2020-08-241-0/+365
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* set up interfaces in same order as swayDevin J. Pohly2020-08-231-1/+1
| | | | This makes it easier to compare WAYLAND_DEBUG logs when troubleshooting.
* enable gamma controlGuido Cella2020-08-221-0/+2
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* cleanup function to match dwmDevin J. Pohly2020-08-191-17/+20
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* fix usage to matchDevin J. Pohly2020-08-191-1/+1
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* we're not really using the logDevin J. Pohly2020-08-191-20/+4
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* this is technically barf too I guess?Devin J. Pohly2020-08-191-2/+1
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* only call updatewindowtype for x11 windowsDevin J. Pohly2020-08-191-9/+7
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* handle NULL return from backend_autocreateDevin J. Pohly2020-08-181-1/+2
| | | | Fixes #44.
* add macro for fatal errorsDevin J. Pohly2020-08-181-30/+14
| | | | dwm lets the OS do cleanup if the program errors out
* Use SIGCHLD handler from dwmDevin J. Pohly2020-08-181-0/+15
| | | | Fixes #46.
* make this marginally less uglyDevin J. Pohly2020-08-161-3/+2
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* wlr_session_change_vt is NULL safeDevin J. Pohly2020-08-161-4/+1
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* _net_wm not needed outside xwaylandDevin J. Pohly2020-08-161-1/+1
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* Merge pull request #37 from alex-courtis/31-independents-mouse-focusDevin J. Pohly2020-08-161-0/+38
|\ | | | | 31 independents mouse focus
| * Merge branch 'master' into 31-independents-mouse-focusAlexander Courtis2020-08-111-153/+215
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| * | #31 independents retain focus while mouse is over themAlexander Courtis2020-08-091-1/+3
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| * | #31 independents retain focus while mouse is over themAlexander Courtis2020-08-091-6/+4
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| * | #31 independents retain focus while mouse is over themAlexander Courtis2020-08-061-1/+1
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| * | #31 independents retain focus while mouse is over themAlexander Courtis2020-08-061-4/+32
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