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package db
import (
"database/sql"
"os"
"path/filepath"
"sync"
"github.com/go-playground/validator/v10"
_ "github.com/mattn/go-sqlite3"
)
type SafeDB struct {
mu sync.Mutex
validate *validator.Validate
path string
db *sql.DB
}
func (safe *SafeDB) setupPath() error {
const path string = "/var/lib/redq/"
const name string = "redq.sqlite3"
err := os.MkdirAll(path, os.ModeDir)
if err != nil {
return err
}
safe.path = filepath.Join(path, name)
return nil
}
func NewSafeDB() (*SafeDB, error) {
const create string = `
CREATE TABLE IF NOT EXISTS Accounts(
id INTEGER PRIMARY KEY,
UserName CHAR(64) NOT NULL UNIQUE,
Password CHAR(128) NOT NULL,
Level INTEGER NOT NULL,
FirstName CHAR(32) NOT NULL,
LastName CHAR(32) NOT NULL
);
CREATE TABLE IF NOT EXISTS Bearer(
id INTEGER PRIMARY KEY,
Token CHAR(128) NOT NULL UNIQUE,
ValidUpTo TIME NOT NULL,
accountId INTEGER NOT NULL,
FOREIGN KEY (accountId)
REFERENCES Accounts (id)
);
`
safe := &SafeDB{}
err := safe.setupPath()
if err != nil {
return nil, err
}
safe.mu.Lock()
defer safe.mu.Unlock()
safe.db, err = sql.Open("sqlite3", safe.path)
if err != nil {
return nil, err
}
_, err = safe.db.Exec(create)
if err != nil {
return nil, err
}
safe.validate = validator.New(validator.WithRequiredStructEnabled())
return safe, nil
}
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