aboutsummaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAgeFilesLines
* do not use wl_event_loop for signal handlingLeonardo Hernández Hernández2023-07-131-13/+10
| | | | | | | ΔSLOC: -4 Fixes: https://github.com/djpohly/dwl/issues/456 Fixes: https://github.com/djpohly/dwl/issues/459
* Remove now-unneeded call to motionnotifyDevin J. Pohly2023-07-131-1/+0
| | | | | This appears to have been here for the side effect of updating the drag icon's position.
* Remove unused icon variableDevin J. Pohly2023-07-131-3/+1
|
* Make drag_icon a persistent scene nodeDevin J. Pohly2023-07-131-7/+7
| | | | | | | | | If there is no current drag icon, this node will be empty, but we now have `drag_icon != NULL` as an invariant. This allows us to eliminate a conditional, since there's no harm in moving an empty node's coordinates around with the pointer. ΔSLOC: -1
* properly destroy sceneDevin J. Pohly2023-07-131-0/+1
| | | | ΔSLOC: +1
* Unify signal handling under wl_event_loopDevin J. Pohly2023-07-031-48/+35
| | | | | | | Merge our signal handlers into a single function and let Wayland deal with all the struct sigaction stuff. ΔSLOC: -3
* Separate drag icon from layers array and Lyr enumDevin J. Pohly2023-06-251-37/+32
| | | | | | | | If we treat the drag icon as distinct from other layers (it doesn't have contents that are interactive, focusable, etc.), then we can iterate over layers meaningfully with a simple for loop. ΔSLOC: -8
* Don't bother with ignoring SIGCHLDDevin J. Pohly2023-06-161-41/+32
| | | | | It added complexity, especially with the differences in behavior between handled and ignored signals across an exec().
* Reset ignored signal handler in spawn() as wellDevin J. Pohly2023-06-161-0/+3
|
* fix startup_cmd SIGCHLD handlerDevin J. Pohly2023-06-161-0/+2
| | | | Ignored handlers are not reset by exec() calls
* Stray whitespace fixesA Frederick Christensen2023-06-072-4/+4
|
* activate lock surface in updatemonsLeonardo Hernández Hernández2023-06-021-1/+4
| | | | | Fixes an issue when swaylock does not receive input after turn off and then turn on the outputs
* send frame done even if output commit failsLeonardo Hernández Hernández2023-06-021-2/+2
| | | | | Bug: https://github.com/djpohly/dwl/issues/420 Fixes: https://github.com/djpohly/dwl/issues/353
* Set XCURSOR_SIZENikita Ivanov2023-06-011-0/+1
|
* remove note about contact me for patch issuesLeonardo Hernández Hernández2023-05-281-5/+0
| | | | | I am no longer able to spend much time developing dwl let alone maintaining other's patches :)
* destroy old client popups when focusing another clientLeonardo Hernández Hernández2023-05-271-9/+15
| | | | Closes: https://github.com/djpohly/dwl/issues/408
* Prevent using a wlr_layer_surface after destroying it, due to no available ↵Micah Gorrell2023-05-251-1/+3
| | | | outputs
* correctly check if a scene node is enabledLeonardo Hernández Hernández2023-04-131-4/+4
| | | | | checking only wlr_scene_node.enabled may result in a false positive because it does not consider if its ancestors are enabled as well.
* remove unneeded check of `m` in arrange()Leonardo Hernández Hernández2023-04-131-3/+3
| | | | arrange must never be called with a NULL argument
* Use uint32_t for ui ArgBen Collerson2023-04-091-1/+1
|
* use fixed-size type for client tagsLeonardo Hernández Hernández2023-04-081-9/+9
| | | | | | while the size of `int` in most compilers is 32-bits, the size of int and all other integer types are implementation defined, so make sure we can use up to 32-bits
* remove tag labels from dwlBen Collerson2023-04-082-6/+3
| | | | | | Tag labels are not used in dwl. Only the number of tags is important. Tag labels should be defined for each tag in whatever status bar is used.
* display clients count in monocle symbolYves Zoundi2023-03-161-2/+10
| | | | | | | - Replicate missing functionality from dwl to display the client count in monocle mode - Add ltsymbol field to Monitor struct - Display client count in monocle mode when greater than zero - Tested with somebar and dwlb
* Remove rootcolorPalanix2023-03-131-1/+0
|
* Missing apostropheA Frederick Christensen2023-03-071-1/+1
|
* add missing comma in "MonitorRule"gan-of-culture2023-02-251-1/+1
| | | add a missing comma for the example
* Fix spacing and replace it with tabsgodalming1232023-02-181-17/+17
|
* fix spellinggodalming1232023-02-181-2/+2
|
* Fixed 'unused variable' compiler warning.pino-desktop2023-02-131-2/+0
|
* Add appid field to printstatus() outputBen Collerson2023-02-131-1/+6
| | | | | Adds an appid field to printstatus which can be used to monitor the currently active application.
* implement repeatable keybindingsLeonardo Hernández Hernández2023-02-131-0/+37
|
* allow configure x and y of outputsLeonardo Hernández Hernández2023-02-132-4/+10
|
* use sigaction(2) for signal handlingLeonardo Hernández Hernández2023-01-301-11/+20
| | | | References: http://git.suckless.org/dwm/commit/712d6639ff8e863560328131bbb92b248dc9cde7.html
* bump version to 0.4Leonardo Hernández Hernández2022-12-301-1/+1
|
* remove `--long` from git-describe commandLeonardo Hernández Hernández2022-12-301-1/+1
|
* return early if selmon is not part of the output layout in dirtomon()Leonardo Hernández Hernández2022-12-301-4/+4
| | | | instead of checking twice
* simplify check in urgent()Leonardo Hernández Hernández2022-12-301-2/+2
| | | | we only care if it returned a client or not
* arrange monitor after updating fullscreen background and lock surfacesLeonardo Hernández Hernández2022-12-301-4/+5
|
* also update locked_bg node position in updatemons()Leonardo Hernández Hernández2022-12-301-0/+2
|
* add blank lines to make updatemons() more readableLeonardo Hernández Hernández2022-12-301-0/+3
|
* update comment about client_set_size() as no-opLeonardo Hernández Hernández2022-12-301-1/+1
|
* check if a client is resizing before checking if it's visibleLeonardo Hernández Hernández2022-12-301-1/+1
| | | | It's not like it's noticeable, but theoretically this is faster
* only mark pending resizes as completed checking the configure serialLeonardo Hernández Hernández2022-12-301-3/+1
|
* bump version to 0.4-rc3Leonardo Hernández Hernández2022-12-241-1/+1
|
* do not try to resize if size wouldn't changeLeonardo Hernández Hernández2022-12-241-0/+3
|
* do not skip frames if a client is stopped and have a pending resizeLeonardo Hernández Hernández2022-12-242-1/+27
|
* Revert "Revert "fix flickering when resizing/spawning windows""Leonardo Hernández Hernández2022-12-242-23/+21
| | | | This reverts commit 4a32293548667e68cd9a103e22368b8db1754deb.
* disable client's scene node after create it (only XDGShell)Leonardo Hernández Hernández2022-12-241-0/+1
| | | | | | will be enabled when setting up its monitor and arrange it Bug: https://github.com/djpohly/dwl/issues/306
* call arrange() or resize() depending on c->isfloating in commitnotifyLeonardo Hernández Hernández2022-12-241-1/+1
|
* force SSD when creating an xdg_toplevel_decoration objectLeonardo Hernández Hernández2022-12-201-1/+12
| | | | | | Closes: https://github.com/djpohly/dwl/issues/366 Not sure why GLFW apps do not get mapped when we do not tell them the decoration method